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These are a series of articles that Filip talks about Everquest and the game that shaped a genre.  It talks about the history of the game, the innovations it made and how it is related to games nowadays.

Each of the articles link to another but just in case you either get off track or need to back to an if you had to leave.  All links are below.

Here they are: Part 1, Part 2, Part 3, Part 4, Part 5, Part 6, Part 7, Part 8, Part 9, and lastly Part 10.

How you enjoyed it, so talk it over here.



Veluux talks about magic in EQN. This will be a continuing series of so look forward to future posts.

Part 1

Maul it over a few rounds.


Tweet from Omeed: Hey folks – I resigned from SOE on Friday, so I won’t be on . I will miss being on the show and hanging out with you all! :)

Good luck Omeed in all you do and thank you for all you have done.  And thank you for a memorable emote now in Landmark.

Mr.Vhanz o That Omeed gift will give me nightmares ... Seriously!


Michael Mann (Lead System Designer) and Darrin McPherson (Lead Designer) discuss the new content of combat in Landmark.


Veluux asks is EverQuest Next Tipping the Scales?.

Roll it around.
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