A good question, honestly a hell of a good question if you ask me. Veluux once again discussion the finer points and hit the Nail on the head.
While I don't speak for all games or even all Roleplayers. I for one believe the story of a game is super important. While yes the gameplay, and replay ability is also important. The story, lore, and all the others treats that come with a game should be presented well. SO EQN it is very important as all of the Everquest franchise has had SO MUCH lore built into it. Have EQN lack in that department is well... A crime against nature. Moorgard and his team of authors have a lot of work ahead of them. I for one am a bottomless pit when it comes to lore. Most people never realized in until, I believe sentinel's Fate in EQ2 and even then you had to dig to fine it, That both EQ1 and EQ2 had a continue prophecy revealing around the Shissar Calendar. Oh and spoiler alert. Will we see that kind of hidden gem in EQN? One an only hope.
Filip talks about leveling and how it has lost its meaning. I tend to argree by what he stated. "In classic EverQuest, being max level was an accomplishment in and of itself. In 2000, it was more likely that your character would be somewhere between levels 1 and 60, rather than at the top. Characters at maximum level were awesome to behold, genuine titans among the rest of us." I was one of those titans myself, and it was not easy to level back then. Special when the term "hell" level was something to fear. Again I come from a time when leveling, means player skill development. Going from 1 to 60 in two weeks for endgame content is now and a very sad norm.
A very legit question in a recent article by Filip. "Why Do You Still EverQuest?" While Everquest does not have the great honor of being one of the first MMO's like Neverwinter Nights. It does have the honor among many second generation MMORPG's that were game changers to the entire genre. Now Everquest turns 15 and Everquest II turns 10.
While this like bit of information is old as it has been posted before by Veluux. Never the less Veluux was kind enough to give us most recent update with the last workshop. Take a look and see what you think.